Poly Modelling (Sub – D technique)

Portfolio Information

Various projects Poly Modelling (Sub – D technique)

I'm profesional 3D freelance artist with over 10 years of experience, specializing in high/low poly modelling/sculpting, PBR texturing,textures creation, environments creation for games (unity3D, Unreal Engine), architectural visualizations and 3d apps (Virtual Reality, Augmented Reality, interactive product browsers) . I have also experience with developing from scratch interactive 3d apps for architectural industry using Unity3D (focusing on texturing, 3D modelling, geometry optimization)