Modern soldier

Portfolio Information

Created for indie game company for unannounced game. Contains 70k triss. Had to make it as realistic and detailed as possible with max 70k triss. The cloth wrinkles had to catch light and cast shadows so I had to retopo big and medium wrinkles on cloth and keep animatable topology same time and only fine details had to be normal map.

Other Portfolios by Tural Memmedov

Hello. I am 3D modeller and i have 5 years of experience in creating high quality models for video games. Specialized in both hard and organic surface polygonal modelling/sculpting. Working with high/low poly models, baking maps, creating PBR materials. My main goal is to make low poly model to look as high quality and high detailed as possible.