Games Work

Portfolio Information

A few games related examples, though it should be noted that I haven’t worked in games for some time, so creating geometry is no problem, but the current technologies I am not so familiar with.

Other Portfolios by Scorpio CGI

United Kingdom
Hi I'm Craig Clark, and I've spent the last 17 years working in primarily TV and Movies specializing in hard surface modelling. I've worked on numerous high profile projects such as Blade Runner 2049, Star Wars : The Force Awakens, Star Wars : Rogue One, and Mute, as well as TV shows including Captain Scarlet and Black Mirror.Most of my work is undertaken in Modo, with occasional use of Keyshot for rendering.