City environment for mobile game

Portfolio Information

City environment in game. My part of work : buildings mesh modeling and texturing, light baking

I have 3 years experience in gamedev(mobile mostly) as 3d generalist. As an 3d artist i was responsible for environment modeling, props modeling, light baking, rigging and animation. I am familiar with Unity and have experience in optimization, because i was taking part at developing games for mobile devices.