Portfolio Information

Personal project in free time.
The idea of designing a functional armor (for the film) always intrigues me. This has been put off for too long , finally got time to put hands on it.
Lowpoly Model in Maya and Highpoly model in ZBrush. Render in Arnold with displacement map on,Texture in Photoshop and Substance painter.Composite in Nuke.

Other Portfolios by Claire

United States
Hello, I am Claire, 12 years in the Film VFX industry, animation, and game. I am easy to communicate with and a team player. My skill including: Texturing(Proficient), Shading and Lighting(Proficient), Composite (Proficient) Look-DEV (Proficient), Modeling (Proficient) Concept Art (Medium), Story Board (Medium), Video Edit (Medium), Fluid simulation (Medium) Rig(Junior), Hair and Fur(Junior) Please feel free to contact me;-)