3D artist

Portfolio Information

I’m a character artist. My passion is characters, including all the process from
sketching and sculpting until the final render.

Sculpting (Zbrush), low poly modeling (Maya), texturing (Substance Painter,
Photoshop), simulations (Marvelous Designer), visualization (Marmoset Toolbag)

Belarus
Hello ! I do 3D modeling and modeling of organic and solid surfaces. With subsequent retopology, texturing, rendering. My soft : -Zbrush (hi-poly) -Maya (retopology, UV-mapping) -Substance Painter (texturing) -Marmoset Toolbag (rendering)