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Find approved freelance CG artists & studios.

Results: 590

3D Artist

We are a 3D Studio based in Bulgaria that specializes in the creation of Photorealistic 3D Models as well as photogrammetry, character creation, rigging & animation, scripting, and simulations. In order to create the best possible quality for our clients and customers, we have dedicated ourselves to constant learning, which we have been doing for the past 10 years. Our team of 3D artists is skilled, efficient and with a ton of experience. The most important thing for us is to first understand your needs and offer you solutions, so don't hesitate to contact us.

3D Vehicle Artist

I have been working in the videogames industry since 2013 specializing in Vehicles, Weapons, hard surface and also had the opportunity to work on different projects that allowed me to be a part of environment art and props. I'm a passionate gamer and experienced game artist who likes to explore and learn about the things that make life easier and optimized. that being said I do like to work on challenging tasks as the completion of such tasks gives me satisfaction and pride. feel free to contact me regarding work. Clients: • Turn10 • Playground Games • Codemasters • Amazon Games Specialization: - Vehicles - Weapons - Hard surface - Props and Asset creation - Texturing - 3D Modeling - Engine and game setup - UVs and LODs AAA Videogame titles I have worked on: - Forza Motorsport 5 & 6 - Forza Horizon 2 - Scalebound - WWE 2K17 - Shadow of War - F1 2017 & 2018 - DiRT 4 - DiRT Rally 2.0 - OnRush - The Grand Tour Game

3D Character Artist

I am a 3D character artist, expert in digital sculpting, modeling, organic/inorganic modeling, PBR texturing, game asset creation, etc.

3D Creature Artist

Stynsour is a Professional CG artist and i have more then 9 years of experience in this field. (Low and high poly modeling), texturing, rigging, animation, hair grooming and simulation etc. I completely understand for low and high poly modeling. My specialized is modeling for WILD LIFE. I use Maya, 3ds max, Mudbox, Blender 3D, Z-Brush, and Photoshop CS. i working with freelancing project attend and also work with my Turbosquid gallery.

3D Modeler

I am 3D modeler and texture artist for games and VFX. I have worked at Adobe full time as a CG technical artist. My previous work includes work for Third Films VFX studio, characters and background assets for several indie games and more. I have good experience working with commercial projects and know several workflows from ZBrush to 3Ds Max and Maya, and creating PBR materials using Substance 3D.

3D Environment Artist

Freelancer 3D modeler with experience in Zbrush and 3Ds Max. - Organic and inorganic 3D modeling. - Creation of 3D props - Creation of environments/interiors. - UV mapping - Texturing in Photoshop and Substance Painter - Vray rendering and Marmoset Toolbag

CG Generalist

Services in the field of 3D modeling, visualization, animation, 3D printing, CNC. Delivery of projects compatible with popular 3D modeling packages, Unity, Unreal Engine and / or ready for 3D printing, processing on CNC systems.

software

Blender Gimp
3D Artist

Professional 3D artist with 5 years of experience in 3D field. (Low and high poly modeling) and texturing. I use Maya, 3ds Max, Blender, ZBrush, Substance Painter, Substance Designer, Marvelous Designer and Photoshop.

Hard Surface 3D Artist

I'm skilled hard surface artist with versatile background of creating vehicles, props, environment pieces, characters, creatures etc. I can make models from scratch, bake maps, texture and create simple animations as well as put them into engine or render. I can create custom materials in Substance Designer and Photoshop. Compose renders in photoshop. I'm good in realistic estimation and going back and forth with feedback during the task. I keep track on software and workflow updates in industry. Like to learn new tips and tricks

3D Artist

I have made some thinks for the moding community of connan exiles. Worked as a 3D Artist at Piterion GmbH in Germany on the VR Branch and Studied 3D Game Art at SAE Stuttgart Germany. Currently im looking to make my portfolio biger and gather expiriance as a Freelancer.

3D Character Artist

I am a full time Freelance Artist. I have a great experience in 3d modeling, currently working in the area with partnered with advertising and game company where I have already finished several 3d modeling jobs.

3D Artist

I’m looking to provide services in high-end product design, cinematic, advertising and media directed asset creation. As a freelancer, I've worked on different projects for individuals as well as companies, varying in complexity and requirements. Usually working on: - 3d product visualizations and animations. - 3d modeling for 3d printing, prototyping, mould making/manufacturing. - Creating custom 3d game assets for Unreal Engine, Unity and other engines. Skills: • Polygonal/Sub-d modeling, sculpting, retopology • UV mapping, PBR texturing • Product Design • 3d Product Visualization • Animation • Rigging (bone and pose morph) • Facial Motion Capture • Other

3D Artist

My specialty is in "Hard-Surface" but also have a good familiarity with "Organic" modeling/sculpting. I'm also a 3D generalist and have a complete understanding of technical issues. have good experience with: _high poly/mid poly modeling (+3D print) _low poly modeling + baking maps _sculpt and re-topology _developing app/games with unity _good knowledge of how to optimize assets to keep high performance in real-time engines. _hard surface PBR texturing. _10+ Years of professional experience.

Concept Artist

Our creative and professional small team is specializes in game development. We can create different type of content. From fantasy 2D-illustrations to 3D-models with textures of any complexity (PBR, old-school). Game development in Unity 3D, VR, AR.

3D Character Artist

My name is Miguel Paes, I'm a 3D generalist, more focused on character area. I recently worked with Microsoft and some Xbox Studios companies for unreleased games and others already announced. Currently i'm working as a freelancer.

3D Artist

I'm an interior architect / 3D artist living in Bursa, Turkey. I create architectural visualisations, 3D assets for printing and game engines. I'm interested in open source technologies, chess and video games!

3D Artist

A highly creative multi-tasking 3D artist with 3 years of experience. An expert of 3d modeling, sculpting. UV mapping & baking highpoly to low poly Texturing and lighting. I have ability to prioritize tasks to complete models efficiently. I am self-motivated and able to work independently, with excellent time management skills and a strong work ethic.

3D Artist

Skilled professional with huge experience includes all stages of 3D Art production. Background includes solid proficiency in 3D Digital Sculpting, 3D Modeling (High/Mid/Low-poly), Retopology, UV-Mapping, Texturing (Baking, Painting, PBR & Stylized Texturing), high/mid/low poly models sets ready for game engines, skinning, setting up facial expressions, lighting, rendering, implementation in game engines, Photogrammetry, 3D printing. First of all, I care about quality and aesthetic.

Hard Surface 3D Artist

I work in the video games industry. I'm a professional 3D artist with skills in hard surface modeling, PBR texturing, Unreal Engine 4 lighting, and rendering.

3D Character Artist

9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat