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Find approved freelance CG artists & studios.
Results: 1144

Shashank J

Registered: 3 days ago

We Offer Best Services and Deliver Good Results. I am Shashank knows as a 3D Generalist experience of 2.5 yrs. I provide services to our clients such as game 3d models, Environment design in unity,Lowpoly & highpoly characters, Architectural, Interior etc all 3d work we accept. Our key is to give best quality of professional work and elegant designs from other freelancers and most important thing is that our client is happy and satisfied from work because i have to make long-term relationships. We are specialised in 3D modelling, both organic and inorganic. Have a great knowledge of human anatomy. In 3D modelling process loops are most important for making perfect animations like facial expression or movement of character. In past, i created many characters for video and gaming field. I also have basic knowledge of rigging and animating a character. I also design 3D elevations for architecture if client requirement.

Eduardo G

Registered: 3 days ago

Brazilian 3D artist, currently working for design companies doing 3D packshots and artworks for packaging. Besides my own personal work where I do more organic models.

skills

3D Modeling Hard Surface Modelling Organic Modelling

software

MODO Photoshop ZBrush

Eugene B

Registered: 4 days ago

Alkaline3d@gmail.com 3d generalist with 11 years of professional experience.

skills

3D Modeling Lighting Look Development PBR Texturing Rendering Texturing

software

3ds Max Arnold MARI Maya Mudbox NUKE RizomUV Substance Painter V-Ray xNormal ZBrush

Vasilii C

Registered: 4 days ago

Lighting and LookDev Artist working in Houdini and Maya.

software

Arnold Houdini Maya RenderMan

skills

Lighting Look Development Rendering Shading

Erfan S

Registered: 4 days ago

Hi . My name is Erfan and I'm an Architect and 3D Designer. I have 12 years exprience in the field of 3D visualization, including : modeling, lighting, texturing, rendering and animation. ( Exteriors,Interiors,landscape )

skills

3D Modeling Architecture Visualization Cloth Simulation Compositing File Conversion Hard Surface Modelling Lighting PBR Texturing Post Production Rendering Shading Texturing

software

3ds Max ArchiCAD AutoCAD Cinema 4D Corona Renderer Marvelous Designer Photoshop Revit V-Ray ZBrush

Tanguy T

Registered: 4 days ago

Hi, I'm a french 3D generalist specialized more into texturing and environment. I'm more into AAA realistic renders but I can easily adapt to various styles if needed. I love to work with new people, on new projects. Let's work together!

skills

3D Modeling Art Direction Hard Surface Modelling Lighting Look Development PBR Texturing Rendering Retopology Sculpting Texturing

software

3ds Max Marmoset Toolbag Maya Photoshop SpeedTree Substance Designer Substance Painter TopoGun Unity Unreal Engine ZBrush

Rafael S

Registered: 4 days ago

i'm a 3D Character rigger, and i working with 3D maya. i'm from Brazil, São Paulo, any question, my email is rkendyshiva@gmail.com. Thank you. My portfolio link: kendyshiva.tumblr.com

skills

Facial Rigging Rigging

software

Maya Photoshop

Renju B

Registered: 5 days ago

Hi I am renjubosco, 3D artist with an experience of 12+ years. I am available for remote freelance work please have a look at my portfolio site artstaion: https://bossdynamite.artstation.com/ Skype ID: renju.bosco regards renjubosco

skills

3D Modeling Hair/Fur Grooming Hard Surface Modelling Look Development Organic Modelling PBR Texturing Sculpting

software

3ds Max MARI Marvelous Designer Maya Substance Painter ZBrush

Chris G

Registered: 5 days ago

Javier B

Registered: 5 days ago

I am a young artist, experienced in video game asset creation and ready to do my best to learn as much as I can. Organization and effectiveness define me at work. I wake up every morning feeling extremely lucky for being able to turn my day by day hobby into my job, and that motivates me to achieve the best results. I am serious when I have to, but I love to laugh and be positive about things, you never know what life will bring you, so I am always eager to take it with the best possible attitude. So, if you like what you have seen so far, why not getting in touch?

skills

3D Modeling Decimation Hard Surface Modelling PBR Texturing Photogrammetry Retopology Sculpting Texture Baking Texturing Training UV Mapping VR & AR

software

3ds Max Blender CryEngine Marmoset Toolbag Marvelous Designer Photoshop Quixel DDO Substance Designer Substance Painter Unity Unreal Engine ZBrush

James C

Registered: 6 days ago

Digital sculptor for 3D printable products.

skills

3D Printing 3D Scanning Digital Painting Sculpting

software

KeyShot Maya Netfabb Photoshop ZBrush

Luiz N

Registered: 6 days ago

Hello I am Luiz Natanael and I work with Blender on VFX and character modeling

skills

3D Modeling Camera Tracking Compositing VFX

software

Blender

Farzanul H

Registered: 1 week ago

I am a Professional 3D Modeling Artist having strong experience in the fields of Architectural & Product Modeling & Visualization. I am using 3ds Max, V-ray, Photoshop most of my projects. If you have any questions, or you need my services, feel free to contact me and I will respond to you as soon as possible. email-mfarzanul@gmail.com

skills

3D Modeling Architecture Visualization

software

3ds Max Lumion Photoshop V-Ray

Wei Jun A

Registered: 1 week ago

Hi, My name is Ang Wei Jun. Curently, I am a full time 3D Animator working in games studio. Previously i was working in a TVC post production house as 2D/ 3D artist, worked on matte-painting, concept art for TVC project as well. Please visit the link below to see more art works of mine. My personal 2D artwork: http://weijun-art.blogspot.com My latest 3d showreel: https://vimeo.com/332850509 My email: ang_weijun5633@hotmail.com Thank you, look forward to hearing from you.

skills

3D Modeling Animation Art Direction Concept Art Concept Design Digital Painting Illustration Matte Painting Motion Graphics Rendering Rigging Sketching Texturing

software

3ds Max Maya Unreal Engine ZBrush

Gowtham A

Registered: 2 weeks ago

I have spent the last 4 years in motion capture Industry. The work at Imagistack Software and Apple Arts Studio was very project driven, with variable staffing levels required to meet the demand, bit I remained part of the core team due to the high quality of my work, and my willingness to put in the extra effort when required, to meet tight deadline. Being a fast learner, I was able to quickly pick up new software packages and systems, and now have extensive knowledge in the industry, especially in the techniques required to generate 3D motion capture. I am proficient in using PC, Linux and Mac OS platforms.

software

Maya MotionBuilder

skills

Motion Capture

Roberto F

Registered: 2 weeks ago

I'm a 3d artist from Brasil. I've 10 plus years of experience and have worked on a diverse range of projects like: VR assets and characters 3d printing Character Rigging

skills

3D Modeling 3D Printing Cloth Simulation Facial Rigging File Conversion Hair/Fur Grooming Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing UV Mapping VR & AR

software

3ds Max Marvelous Designer Photoshop Substance Painter Unity Unreal Engine ZBrush

Justas V

Registered: 2 weeks ago

I always pay attention to details, quality and textures are one of my favorites to work on. \/ 3 years of work experience with big team in Lithuanian national television "LRT" working in live TV shows as 3D and graphic designer. As well as working with real time render and virtual reality in live television streaming. \/ As for now, I am successfully working as a freelancer 3D modeler for more than two year at "Uraga" and "Okta" studios. \/ Almost all of the works in my portfolio are made on my free time, as most of the projects that I have been working with are not allowed to share.

skills

3D Modeling Animation PBR Texturing Texture Baking Texturing VFX

software

After Effects Marmoset Toolbag Maya Phoenix FD Photoshop Premiere Pro Redshift Substance Designer Substance Painter ZBrush

Felipe A

Registered: 2 weeks ago

My name is Felipe Almeida De Abreu, I'm an 3D realtime environment artist from Brazil. I'm a self taught artist, I do freelance for a living.

skills

3D Modeling Architecture Visualization Lighting PBR Texturing Texture Baking Texturing UV Mapping

software

Blender Marmoset Toolbag Marvelous Designer Maya SpeedTree Substance Designer Substance Painter Unreal Engine ZBrush

Dziugas U

Registered: 2 weeks ago

3D artist who is able to create game ready models with required poly count, style.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Texture Baking Texturing

software

Maya Photoshop Substance Designer Substance Painter ZBrush

Julien F

Registered: 2 weeks ago

I've always been passionate about 3D modeling and realistic rendering. My first core business is Web programming, but, as I am familiar with 3DSMax, Unity and other WebGL tools, I'm looking for others opportunities. It seems obvious to me that 3D experiences and Web applications are converging today, in some kinds of specific projects. I would be very glad in putting all my technical knowledge into your project.

skills

3D Modeling Architecture Visualization Post Production

software

3ds Max Agisoft BabylonJS Photoshop Rhino ThreeJS Unity V-Ray