Hero Search

Find approved freelance CG artists & studios.
Results: 1043

Niels D

Registered: 2 months ago

I'm an Environment, Prop, and Texture Artist that has 4 years experience in game development. I've worked on lots of projects from animated films to VR games. I have excellent PBR Texturing skills, and am outstanding at modeling and sculpting as well. I'm a self-starter and am very good under pressure. I also have a lot of experience working with other artists and making sure to maintain the vision and direction of the project. I'm available for remote work and ready to get started anytime.

skills

3D Modeling Hard Surface Modelling Level Design PBR Texturing Retopology Sculpting Sketching Texturing UV Mapping

software

Houdini Marmoset Toolbag Maya Photoshop Substance Designer Substance Painter

Jenya F

Registered: 2 months ago

Hello, I’d like to introduce myself as potential texture painter.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Texturing

software

3ds Max Arnold MARI Photoshop Redshift Substance Painter V-Ray ZBrush

Jennifer C

Registered: 2 months ago

My name is Jennifer Cruz. I have a BFA in animation and an MFA in Visual Effects. Both degrees from SCAD. I have been credited on 2 films with the following titles: rigging lead, cloth simulation, lighting lead, texturing, render manager, quality control, and animator. I am also the owner of https://www.cgjctools.com It is a start up company in which I sell plug-ins and soon will also have courses and tutorials for sale as well.

software

After Effects Arnold Illustrator Maya Photoshop V-Ray

skills

Cloth Simulation Facial Rigging Mel Scripting Python Scripting Rendering Rigging Shading Texturing UV Mapping

Oscar T

Registered: 3 months ago

Im a 3D artist, Ive been able to work in several projects related to 3d from videogames, vfx, jewelry, photogrammetry and toys. I mainly use Zbrush, but my pipeline includes: Maya, 3D Max, Subtance and Mari. Im part of the official Zbrush streaming channel and part of the beta testing of Zbrush 2019 and 2018

skills

3D Modeling 3D Printing 3D Scanning Concept Art Concept Design Decimation Digital Painting Hard Surface Modelling Illustration Organic Modelling Photogrammetry Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max Agisoft Arnold KeyShot MARI Marvelous Designer Maya RealFlow RealityCapture ZBrush

Nils H

Registered: 3 months ago

I am a 3D Artist with experience in the creation of hard-surface assets (Low- & Highpoly creation, UV unwrapping, baking, texturing). I have ~2.5 years of experience. One and a half years of which were self-taught, while the last year I have been in university, improving my skills with the help of professionals, and will continue to do so for the near future. While being German, I am also fluent in English.

skills

3D Modeling Hard Surface Modelling PBR Texturing Texture Baking Texturing UV Mapping

software

Blender Marmoset Toolbag Substance Painter

Jeremy S

Registered: 3 months ago

I'm a digital sculptor, and video game artist. I have 14 years experience making characters, creatures, vehicles, weapons, and props of all kinds. Check out my portfolio here: https://www.artstation.com/jeremys

skills

3D Modeling Texturing UV Mapping

software

3ds Max Photoshop ZBrush

Victor C

Registered: 3 months ago

As far i remember I´ve always like to design , create and model everything from vehícles,characters,scenarios. With children mind wihout any skill or acknowldgement . I spent hours drawing, sculpting, and making histories for characters and héroes in my mind. This lead me to start a learning journey for different skills and techniques to the date , for becoming a Digital Artist.

skills

3D Modeling Architecture Visualization Hard Surface Modelling Organic Modelling PBR Texturing Photogrammetry Retopology Texture Baking Texturing VR & AR

software

Affinity Designer Maya Photoshop Substance B2M Substance Designer Substance Painter

Daniel M

Registered: 3 months ago

A lover of all things 3D. I am always looking for new opportunities and ways to improve my skills and push my limits.

skills

3D Modeling Animation

software

Maya

Roninfang

Registered: 3 months ago

I mostly do 3d modeling and texturing for animation, indie games I also do 3d modeling/.sculpting for 3d printing as well a bit of 2d painting/drawing

skills

3D Modeling 3D Printing Animation Concept Art Concept Design PBR Texturing Retopology Sculpting Texturing UV Mapping VR & AR

software

Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Designer Substance Painter ZBrush

lefthandedfrog

Registered: 3 months ago

We ( Left-handed Frog Studio ) are a full service house working with companies and individuals worldwide and we guarantee quality in your demanded time and price. *full service house ( 3D & 2D Animations, Game Design, Product Design, Game Development, Character and Mascot Design ) * High quality works + reasonable prices : Within 8 years of experience we have managed to gather a group of highly experienced artists specialized in 3D and 2D Animation and Game design.

skills

3D Modeling Animation Compositing Facial Rigging Hard Surface Modelling Lighting Organic Modelling Rendering Rigging Texturing UV Mapping

software

MARI Maya NUKE Photoshop Substance Painter ZBrush

Marcos B

Registered: 3 months ago

3D Artist focused in hard surface modeling and texture painting. Currently available for commissioned works. Mid level professional with 3 years of experience in game industry and also a brief experience with Archviz. Main focus on Games, VR assets and prop with realistic approach. Constant learning person with PBR texture workflow and industry standards softwares, personal interest in creating realistic guns and Hard surface props. Regards, Marcos Brito

skills

3D Modeling Hard Surface Modelling PBR Texturing Retopology Texture Baking Texturing VR & AR

software

3ds Max Marmoset Toolbag Photoshop Sketchfab Substance Painter Unity Unreal Engine ZBrush

Dmytro G

Registered: 3 months ago

Hi! I am more than 2 years in the Game Industry. Creating Weapons Props and Equipment. Also Characters for Mobile Games.

skills

3D Modeling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

Maya Substance Painter ZBrush

Toni T

Registered: 3 months ago

3D modelling, texturing, lighting and rendering for different fields. Architecture, furniture, medical illustrations. 3DS Max, Zbrush, Substance Painter, Vray, Photoshop.

skills

3D Modeling Architecture Visualization Hard Surface Modelling UV Mapping VR & AR

software

3ds Max Phoenix FD Photoshop Substance B2M Substance Painter ZBrush

Varnit G

Registered: 3 months ago

love to spend time on digital art, game engines(Unity3d) 3d character creation ,3d game assets creation ,and 3d environment creation (3ds max and maya ), also substance painter and zbrush. Send a challenge on these terms and I accept them. :)

skills

3D Modeling

software

3ds Max Maya Substance Painter Unity ZBrush

Genesis W

Registered: 3 months ago

am a self taught 3d artist with over 3 years of experience under my belt, am a Native English speaker with great communication skills, my goal is t make sure my client are satisfied with what they want

skills

3D Modeling Hard Surface Modelling Rendering Shading Texturing UV Mapping

software

3D-Coat 3ds Max After Effects Photoshop V-Ray ZBrush

Violet812

Registered: 3 months ago

More Games specializes in outsourced digital entertainment production services for the game industries. At More Games, our main objective is to remove the barriers that limit our client’s creative and market potential – limits of capacity, time and cost. We help clients break through production barriers to deliver more content reduce time-to-market and keep costs under control. More Games’largest team is specialized in 2D&3D art production. Our artists have all received formal art train

skills

3D Modeling Animation Concept Design Digital Painting Hard Surface Modelling Organic Modelling PBR Texturing Texture Baking UI Design

software

3ds Max Maya Photoshop Substance Painter

James B

Registered: 3 months ago

Hello I am James Blackwell and I am a 3D General Artist. I have a passion for creating 3D assets and applying them to real-time Engines. As someone who is Technically and Artistically minded, I also work to create tools for use on projects to improve time and efficiency.

skills

3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Level Design PBR Texturing Rendering Retopology Sculpting Texture Baking

software

Blender Photoshop RetopoFlow Substance Designer Substance Painter Unity Unreal Engine ZBrush

Peter M

Registered: 3 months ago

After 20 years as a traditional sculptor and special effects artist, I moved into the digital realm and I am now thought of as being at the top of my game as a digital sculptor. My models and illustrations have appeared in over 60 published books as well as being used in TV and film. I teach Zbrush at a number of universities and colleges and I also provide tutorials for Plural sight/digital tutors. I currently work creating assets and game engine models for use in Unity and Unreal engine.

skills

3D Modeling 3D Printing Concept Art Decimation Digital Painting Illustration Organic Modelling PBR Texturing Retopology Sculpting

software

3D-Coat KeyShot Unity ZBrush

Nick M

Registered: 3 months ago

Hi! I'm Nick and I am 3D prop artist! I have an almost 3 years experience in creating game ready assets for realtime projects in unity and unreal engine 4. I love both the realistic and stylized props to create. I've got a full knowledge of PBR texturing and lowpoly assets creation workflow for current gen consoles and PC. I have professional skills in 3ds max, zbrush and substance painter.

skills

3D Modeling Hard Surface Modelling PBR Texturing Sculpting Texture Baking

software

3ds Max Marvelous Designer Photoshop Substance Designer Substance Painter Unity Unreal Engine ZBrush

JVelasco

Registered: 3 months ago

KIRARITO was founded in 2014 and provides the biggest and most comprehensive art outsourcing service for game development, which is now used by more than 80% of major game publishers in Japan. We are based in Tokyo and in San Francisco, and have the most skilled directors and artists standing ready to work on your project. Our fields of work includes 2D design, UI/UX solutions, Production focused 3D, Video Games focused 3D, Augmented Reality and Virtual Reality projects.

skills

3D Modeling 3D Printing Animation Compositing Concept Art Concept Design Facial Rigging Fluid Simulation Hair/Fur Grooming Illustration Level Design Lighting Look Development Mel Scripting Motion Graphics PBR Texturing Python Scripting Rigging Sculpting Texturing UI Design UV Mapping VR & AR

software

3D-Coat 3ds Max After Effects Arnold Blender Houdini Illustrator MARI Marmoset Toolbag Marvelous Designer Maya Mudbox Photoshop Shotgun Substance Painter Unity Unreal Engine ZBrush

Adrian T

Registered: 3 months ago

I'm a professional 3D artist specializing in 3D design+animation with a heavy background in hard surface modeling and texturing. I create stylized & photorealistic art with a passion for bringing ideas to life. Everything I create comes with a story, whether you're selling a product or producing narrative content. I have worked in video games, animation, and 3D printing. If you're looking for someone who can produce next level renders for a fair price, you've stopped by the right place!

skills

3D Modeling 3D Printing Architecture Visualization Hard Surface Modelling Organic Modelling PBR Texturing Texture Baking Texturing

software

3ds Max Marmoset Toolbag Maya Photoshop Substance Painter Unity Unreal Engine ZBrush

Andre C

Registered: 3 months ago

I'm a 3D Artist with 10 years of experience working mostly in the games industry. I've always worked on small teams so I can handle a big variety of tasks, from concept to render, and most of the work in between. I can work with characters, props and small environments. Having worked as technical artist as well, I understand the requirements of making an asset work for different types of production.

skills

3D Modeling PBR Texturing Retopology Rigging Sculpting Texture Baking Texturing Turntables UV Mapping

software

3ds Max Marmoset Toolbag Photoshop Substance Painter ZBrush

Joel P

Registered: 3 months ago

Passionate 3D Artist/ Technical Artist with 3 years of experience, knowledge of 3DS Max, Maya, Substance Suite, Houdini, Zbrush, Nuke, Unreal with Blueprints & Unity C# and Arnold Rendering. Detailed high res to low res modelling workflow. Background in Virtual Reality & Augmented Reality research. Manipulation and development of images & video using Photoshop, After Effects & Fusion Studio VR. Skilled in verbal & written communication, time management & balancing multiple projects.

skills

3D Modeling Compositing Hard Surface Modelling Organic Modelling PBR Texturing Retopology Rotoscoping UV Mapping VR & AR VR 360

software

3ds Max After Effects Arnold Blender Fusion 360 Maya NUKE Photoshop Unity Unreal Engine

Ogi S

Registered: 3 months ago

My experience lies in: 3D prop and environment creation, hard-surface modeling and level design. I offer UI/UX design as well.

skills

3D Modeling Art Direction Hard Surface Modelling Level Design PBR Texturing Texture Baking Texturing UI Design UV Mapping

software

3ds Max Photoshop Substance Painter Unity