Hero Search

Find approved freelance CG artists & studios.
Results: 1043

Charlie D

Registered: 2 years ago

I'm Charlie Deogracias, a southern California 3D artist with seven years of experience in both games and CG.

skills

3D Modeling Hard Surface Modelling PBR Texturing Sculpting Texture Baking Texturing

software

3ds Max MARI Marmoset Toolbag Maya Mudbox Photoshop Quixel DDO Unreal Engine xNormal ZBrush

Juan H

Registered: 2 years ago

I'm a 3D Artist living in Mexico with experience in Hard-surface Modeling, Sculpting, 3D Concept Design and Game-ready assets. I'm a fan of everything Sci-Fi and I'm passionate about concept art, functionality, design and presentation.

skills

3D Modeling Concept Art Concept Design Hard Surface Modelling PBR Texturing Rendering Sculpting Texturing

software

Fusion 360 KeyShot Maya MODO Photoshop Substance Painter

Alice V

Registered: 2 years ago

I'm a young freelance 3D artist. I studied modeling for 4 years in France (specialised in character modeling for game during my latest year). I worked this year for some packaging model too. Feel free to contact me for any further piece of information

skills

3D Modeling Concept Art Retopology Sculpting

software

3ds Max KeyShot Maya Photoshop Substance Painter xNormal ZBrush

Josef S

Registered: 2 years ago

I was born in 1986 in Ratisbone, a small town in the south of Germany. Drawing has been my thing since I was 3 years old. This passion lead me to study Art of Transportation Design. I had the good fortune to spend some time in the car industry: VW Advanced in Potsdam and BMW Interior (where I also did my Bachelor-Thesis. Since I graduated I was working at Blue Byte, Ubisoft, Yager Development and Freelance on following games: Anno 2070, Anno 2205, Dreadnought, Call of Duty.

skills

Concept Art Concept Design Hard Surface Modelling Sketching Storyboarding

software

MODO Photoshop

Rodrigo R

Registered: 2 years ago

I'm a 3d character artist with a passion for the videogame industry. I have more than 7 years working on the medium and my main focus is on good anatomy and silhouette, which I consider the most important for good looking characters. I mainly work with software like Zbrush/3dsmax /Quixel /Substance Painter/ Photoshop/Marmoset Toolbag among others. I'm open to work with realistic or stylized characters. Do not hesitate to contact me if you have a cool project you would like me to be part of.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Shading Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Quixel DDO Substance Painter Unity ZBrush

Kate V

Registered: 2 years ago

Illustrator & Graphic Designer working in Photoshop and Blender to achieve fun, modern illustrations with a retro vibe. I've been designing for 10+ years and my client list includes Venetian Hotels & Casino; Dearfoams; Energizer; and more. Let's make something fun together.

software

Blender Illustrator Photoshop

skills

Digital Painting Illustration

Emiliano I

Registered: 2 years ago

I am a professional 3D Generalist/Environment Artist. My skills: Modeling, Sculpting, Shading, Texturing, Lighting and Rendering. Software: Maya, ZBrush, Marvelous Designer, Substance Designer, Substance Painter, Unreal Engine, Arnold, Nuke, Photoshop, Premiere Pro.

skills

3D Modeling Lighting Rendering Shading Texturing

software

Arnold Marvelous Designer Maya NUKE Photoshop Premiere Pro Substance Designer Substance Painter Unreal Engine ZBrush

Dylan B

Registered: 2 years ago

9+ years experience working in the games industry as a modeler and texture artist. Extensive background in traditional art, and sketching/drawing techniques. Specialties: anatomy, silhouette, design, composition. Expert level program knowledge: 3DStudio max, Photoshop, Quixel Suite, Zbrush Adept level program knowledge: Substance designer and painter, Marvelous Designer, 3DCoat

skills

3D Modeling Art Direction Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max Hair Farm KeyShot Marmoset Toolbag Marvelous Designer Maya Photoshop Quixel DDO Substance Designer Substance Painter TopoGun UDK Unreal Engine V-Ray World Machine xNormal ZBrush

Jose P

Registered: 2 years ago

skills

3D Modeling

software

3ds Max MARI Maya Photoshop ZBrush

Denys A

Registered: 2 years ago

I know how to make 3D characters, animations, computer games and Cuban flan.

skills

3D Modeling 3D Printing Animation Concept Art Hard Surface Modelling Level Design Rigging UV Mapping

software

3ds Max Photoshop Unity Unreal Engine

Martin L

Registered: 2 years ago

A proud recipient of the prestigious VES Award, I have close to two decades of experience managing VFX teams of over 100 artists. I specialize asset creation and special effects, Matte painting and VR360. We love to use our knowledge and innovation, combined with our state-of-the-art technology to overcome any challenge a client presents.

skills

3D Modeling Animation Camera Tracking Compositing Lighting Rigging Rotoscoping Texturing VFX VR & AR VR 360

software

After Effects Arnold Houdini Maya Mocha NUKE RealFlow

Pierre L

Registered: 2 years ago

I'm a French concept artist, I've worked on 3d film as concept artist, matte painter, designer, like beyond Good and evil 2 e3 trailer 2017 and 2018, God of war 4 Cg trailer, Sinkin City Cg trailer, I'm also cover artist for comics.

software

3ds Max KeyShot Photoshop V-Ray ZBrush

skills

Concept Art Concept Design Digital Painting Illustration Matte Painting Storyboarding

Raul F

Registered: 2 years ago

I'm a 3D artist with several years of experience, I have worked for companies like Behr-Bross, 3DTuning and Hum3d as vehicle modeler, a few years ago I started to work for Streamline-Studio having the chance of working in several Video Games like Final Fantasy XV: Monster of the Deep and Marvel VS Capcom 2017 learning and improving skill about real time and 3d art for games, Vehicles have been my passion for many years as it can be seen in my Portfolio https://www.artstation.com/rfarencibia

skills

3D Modeling Hard Surface Modelling Lighting PBR Texturing Rendering Rigging Sculpting Texture Baking Texturing UV Mapping

software

3ds Max After Effects Blender KeyShot Marmoset Toolbag Photoshop Quixel DDO ZBrush

Vladimir M

Registered: 2 years ago

Vladmir Minguillo is VFX Senior Modeller. He has worked in Movies like Captain America Civil War, Miss Peregrine's Home for Peculiar Children, Antman, Exodus, Man of Steel, Thor and many more as character, character designer, creature and hardsurface modeller. He can provide the best quality models for VFX and TV projects.

skills

3D Modeling Hard Surface Modelling UV Mapping VFX

software

Maya MODO NUKE UVLayout ZBrush

Paul B

Registered: 2 years ago

Freelance Video Game Artist with over 7 years experience in the gaming industry - previously a lead artist at Travellers Tales and have worked on over 10 published titles.

skills

3D Modeling 3D Scanning Hard Surface Modelling Level Design PBR Texturing Photogrammetry Retopology Texture Baking Texturing UV Mapping

software

CryEngine Fusion 360 KeyShot Marmoset Toolbag Marvelous Designer Maya Octane Render Photoshop Quixel DDO Substance Painter Unity Unreal Engine ZBrush