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Find approved freelance CG artists & studios.
Results: 1043

Claire

Registered: 2 months ago

Hello, I am Claire, 12 years in the Film VFX industry, animation, and game. I am easy to communicate with and a team player. My skill including: Texturing(Proficient), Shading and Lighting(Proficient), Composite (Proficient) Look-DEV (Proficient), Modeling (Proficient) Concept Art (Medium), Story Board (Medium), Video Edit (Medium), Fluid simulation (Medium) Rig(Junior), Hair and Fur(Junior) Please feel free to contact me;-)

skills

3D Modeling Architecture Visualization Art Direction Compositing Hard Surface Modelling Lighting Look Development PBR Texturing Rendering Sculpting Shading Texture Baking Texturing VFX

software

After Effects Arnold Cinema 4D HDR Shop Maya NUKE Substance Painter Unity

Tigran K

Registered: 2 months ago

Hi, I'm an Architectural Visualization artist with 7 years of experience. I've worked on more than 400 projects from simple interior assets modeling projects to residential and commercial buildings visualizations. Ready for new challenges! Check out my Portfolio: https://www.behance.net/tigranx90

skills

3D Modeling Architecture Visualization Lighting Post Production Rendering Texturing UV Mapping

software

3ds Max AutoCAD Corona Renderer Photoshop V-Ray

Rich D

Registered: 2 months ago

Character Artist who specializes in high - to low - poly modeling, sculpting, and PBR texturing.

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Photoshop Substance Painter TopoGun Unreal Engine ZBrush

Vishal B

Registered: 2 months ago

I am Vishal. I am a professional 5 year experience freelancer 3D Artist. I am specialize in characters modeling, creatures, weapons, vehicles, texturing, rigging and animation.

skills

3D Modeling Animation Facial Rigging PBR Texturing Rigging

software

3ds Max Maya Substance Painter ZBrush

Irana E

Registered: 2 months ago

Experience and specialization in hard surface modelling, including props, weapons and guns, military vehicles and so on. Skills in full 3D asset development pipeline: — Blockout, high poly, low poly — UV mapping, baking and maps editing (Normal Map, AO, etc.) — Creating PBR materials and textures in Substance Painter — LODs and proxy objects — Visualization Experience in creating educational materials and on-site training in my field of expertise.

skills

3D Modeling Hard Surface Modelling PBR Texturing Texture Baking Texturing Training UV Mapping VR & AR

software

Marmoset Toolbag Maya Photoshop Substance Painter

Margarita S

Registered: 2 months ago

Hi, I'm a creative wizard that can bring your ideas to life. Passion and love for modeling and rendering. I'm always looking for new challenges. Fields of work: Lowpoly props modeling, Isometric 3d art, icons, Character development, Product 3d modeling and rendering, Product 3d rendering from CAD files, 3d modeling for 3d Printing, Product Animation

skills

3D Modeling 3D Printing Animation Hard Surface Modelling Lighting PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR

software

KeyShot Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro Redshift Substance Painter TopoGun UVLayout V-Ray xNormal ZBrush

Veronica C

Registered: 2 months ago

Hi, I’m Veronica Carbone and I’m a 3D modeler. I create high-resolution 3D models; organic and hard surface modeling with good topology for animation and easy UV layout, high-resolution textures using Substance Painter and also hand painted textures, and I know the 3D printing process.

skills

3D Modeling 3D Printing Organic Modelling Photo-manipulation

software

Marmoset Toolbag Maya Photoshop RenderMan Substance Painter ZBrush

John G

Registered: 2 months ago

John D. Garrett 3D Artist/3D Modeler/3D Animator I have over 30 years of experience as a 3D artist working in the automotive, and product design industry. I also have experience working in video game development. My skills are focused in the areas of, advanced 3D modeling, UV layout, 3d paint for texture development, rendering, and real-time assets for video game production. I

skills

3D Modeling Animation Architecture Visualization Concept Design Hard Surface Modelling Lighting Organic Modelling PBR Texturing Turntables UV Mapping

software

3ds Max After Effects Alias Arnold Artlantis HDR Light Studio KeyShot Maya Photoshop Substance Painter VRED ZBrush

Vladislav Z

Registered: 2 months ago

I create 3d-models for games (high-poly and low-poly) and for rendering. I can make modelling, sculpting, retopology, UV-Mapping, baking, PBR-texturing and rendering. All models and textures those I made are high quality, have correct topology and usable for different tasks.

skills

3D Modeling Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Texture Baking Texturing UV Mapping

software

3ds Max Marmoset Toolbag Mudbox Photoshop Substance Painter TopoGun UVLayout

Gosha K

Registered: 2 months ago

Animation cartoon Rigging & Positive characters / soulful mascots design (Design for 2D and 3D). Also we love to design positive soulful characters in 3D, and for exclusive clients with interesting jobs we are ready to do full pipe-line of character development, include texturing with our lead artist. ► Our Rigging powered with: Two TOP-professional cartoon riggers. Reel: https://vimeo.com/336427767 www.balbobia.com

skills

3D Modeling Animation Art Direction Compositing Concept Art Concept Design Digital Painting Facial Rigging Hair/Fur Grooming Illustration Organic Modelling Retopology Rigging Sculpting Shading Sketching Texturing UV Mapping

software

After Effects Blender Illustrator Maya Photoshop ZBrush

Victor G

Registered: 2 months ago

I'm a 3d generalist with interest in most parts of the 3d pipeline. My bigger focus however is on modelling and texturing. I'm very open to making other types of work and hasty to learn new skills and softwares if necessary to make different projects with different demands.

skills

3D Modeling Hard Surface Modelling PBR Texturing Texturing VFX

software

Blender Gimp Marmoset Toolbag Substance Painter

Kulbir K

Registered: 2 months ago

Hi, I’m kulbir kaur and I’m a 3D modeler. I create high-resolution 3D models; organic and hard surface modeling with good topology for animation and easy UV layout, high-resolution textures using Substance Painter and also hand painted textures, and I know the 3D printing process.

skills

3D Modeling PBR Texturing Sculpting Texture Baking Texturing

software

Maya Photoshop Substance Painter ZBrush

Chris C

Registered: 2 months ago

I am CGI artist/photographer with over 30 years experience. I specialize in automotive rendering, conceptual, and product rendering.

software

3ds Max After Effects Arnold Cinema 4D Maya Photoshop

skills

Concept Art Lighting Photo-manipulation Rendering

Ivan U

Registered: 2 months ago

Hello ! I do 3D modeling and modeling of organic and solid surfaces. With subsequent retopology, texturing, rendering. My soft : -Zbrush (hi-poly) -Maya (retopology, UV-mapping) -Substance Painter (texturing) -Marmoset Toolbag (rendering)

skills

3D Modeling 3D Printing Cloth Simulation Hard Surface Modelling Organic Modelling PBR Texturing Rendering Retopology Texturing

software

Marmoset Toolbag Marvelous Designer Maya Substance Painter ZBrush

Ainur G

Registered: 2 months ago

Blender&Subtance Painter. UV Overlap.PBR texturing, Low-poly.Hi-poly.Game assets

skills

3D Modeling PBR Texturing Rendering Retopology UV Mapping

software

Blender Marmoset Toolbag Substance Painter

3d_imaging

Registered: 2 months ago

Studio creating 3D animation and illustration since 1999. Produced Illustration and 3D Animation work for businesses large and small for Creative Marketing houses as a White Label producer and directly with clients too in the Consumer Goods Blue-Chip firms, Aerospace and Oil and Gas: Clients have included Unilever, Shell, British Gypsum, GE Oil and Gas, Richer Sounds, Safran.

skills

3D Modeling 3D Printing 3D Scanning Animation Architecture Visualization Illustration

software

3ds Max After Effects Backburner Blender Cinema 4D Corona Renderer Maya Ornatrix Photoshop ZBrush

Itay Y

Registered: 2 months ago

I'm a 3D Modeling and Texturing artist. My main passion and profession is Characters: both realistic and cartoony. Always opened to learn new stuff. Specializations: Modeling, Shading, Lighting, Rendering Linkedin: https://www.linkedin.com/in/itay-yogev-690938166/

skills

3D Modeling Cloth Simulation Hair/Fur Grooming Organic Modelling PBR Texturing Retopology Texturing

software

3D-Coat After Effects Arnold MARI Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter V-Ray ZBrush

Design L

Registered: 2 months ago

“design level” is a Game Graphic outsourcing Studio with over 10 years experienced artists and offer 2D/3D arts over 80 world projects in the various platform since 2010. We can handle most art fields for games, animations and our clients are over 80 companies in South Korea, Japan, and China include - Nexon Co., Ltd. - CAPCOM Entertainment Korea Co., Ltd. - Bushiroad Inc. - Netmarble Games - NCSoft - Bluehole, Inc.

software

3ds Max After Effects Maya Photoshop Substance Painter Unity Unreal Engine Unreal Studio ZBrush

skills

Animation Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Rendering Retopology Rigging Sculpting Shading Texture Baking Texturing UI Design VR 360

Squiggly R

Registered: 2 months ago

Squiggly Rigs, your source for high quality rigging services for Maya. We’re dedicated to providing you our best Maya rigging services , with a focus on appealing, lightweight, flexible and easy to use rig designs. We’re working to turn our passion for building rigs into a diverse source of rigs and characters for animators to use in their work.

skills

3D Modeling Animation Concept Art Facial Rigging Rendering Rigging

software

After Effects Maya Premiere Pro

Oana S

Registered: 2 months ago

Hello, I'm Oana, I am a 3D Artist specialized in 3D Stylized Models for Games, Animation, 3D Printing, and Toy Design. I am thrilled at the possibility of being involved in the creation of content that would make knowledge more interactive and expand peoples perspectives by using the latest technology.

skills

3D Modeling 3D Printing 3D Scanning Animation Organic Modelling PBR Texturing Sculpting Texturing UV Mapping VR & AR

software

3ds Max Illustrator Marvelous Designer Maya Photoshop Substance Painter ZBrush

Thomas A

Registered: 2 months ago

I do concept art for character and creatures. I can also do environments and make quick 3D ideation in VR.

skills

Concept Art Concept Design Illustration Sketching

software

Photoshop

Chris C

Registered: 2 months ago

With over 15 years experience, I specialise in modelling, texturing and rendering. I can create high or low poly, hard surface or organic realistic models. I have also worked in Motion Graphics during that time. I am currently available for remote work and soon available onsite in London and the South East.

skills

3D Modeling Animation Architecture Visualization Hard Surface Modelling Motion Graphics Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Sculpting Texturing UV Mapping

software

After Effects Cinema 4D Illustrator Maya Photoshop Substance Painter TopoGun Unity Unreal Engine UVLayout ZBrush

Bosko P

Registered: 2 months ago

I do 3D modeling and sculpting, hard surface and organic shapes, texturing, rendering, retopology, high to low poly baking and models aimed for 3D printing. My goal is to provide reliable and high end service.

skills

3D Modeling 3D Printing Digital Painting Hard Surface Modelling PBR Texturing

software

3ds Max Mudbox Substance Designer Substance Painter ZBrush