Hero Search

Find approved freelance CG artists & studios.
Results: 1043

Emmily Reis C

Registered: 2 weeks ago

Hi, my name is Emmily, and I'm looking for new opportunities in the area of ​​3D modeling.

Rogerio B

Registered: 2 weeks ago

My name is Rogério B. I am a 3D artist, I live in Brazil and I work developing projects related to the architecture and interior market more than 15 years, knowing the entire production process, work with graphic engine V-Ray / Corona and lately working with the Fstorm Renderer. I am available of remote works if you have the interest we can even sign future partnership.

skills

3D Printing Architecture Visualization Post Production Rendering

software

3ds Max Corona Renderer Megascans Photoshop Substance Painter ZBrush

Julio C

Registered: 2 weeks ago

5 years of experience in sculpture and 3d modeling, I can sculpt or model almost anything, creatures, objects, characters. My main tools are. zbrush and maya, worse I also use programs such as substance painter, keyshot, substance designer and marvelous designer, I have a puppy called brush and I like the video games also available for online games: D "addict to skyrim" I know, it is not online. ..

skills

3D Modeling 3D Printing Architecture Visualization Concept Design Hard Surface Modelling Organic Modelling PBR Texturing UV Mapping

software

KeyShot Knald Marmoset Toolbag Marvelous Designer Maya Substance Designer Substance Painter xNormal ZBrush

Adam B

Registered: 3 weeks ago

We specialize in highly detailed models, taking into account practical engineering aspects of the design. We come from an aerospace engineering backgrounds so it is easy for us to add well thought out details which will sell the concept! We do most of our work in Modo but can translate to any other platform! Our Artists are responsive and easy to work with and we try to not to have egos! Give us "both barrels" with your criticism and we'll make sure you are completely satisfied!

skills

3D Modeling 3D Printing Art Direction Cloth Simulation Color Correction Compositing Concept Art Concept Design Decimation Digital Painting File Conversion Hard Surface Modelling Illustration Layout Lighting Motion Graphics PBR Texturing Rendering Retopology Sculpting Sketching Sound Design Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

3ds Max After Effects AutoCAD Illustrator MODO NUKE Photoshop SolidWorks Substance Painter Vue

Vitor B

Registered: 3 weeks ago

I am 3D artist and motion graphics designer with over 10 yers experience in the VFX and advertising industry. My skill set is focused on modeling, digital sculpture, texturing, look development and VFX Composer.

skills

3D Modeling 3D Printing Hair/Fur Grooming Hard Surface Modelling Lighting Motion Graphics Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

3ds Max After Effects Arnold Cinema 4D Marmoset Toolbag Marvelous Designer Maya NUKE Photoshop Premiere Pro Substance Painter Unreal Engine ZBrush

Rodrigo I

Registered: 3 weeks ago

My name is Rodrigo Inácio Coelho. I'm an animator. Born in Rio de Janeiro. I'm 24 years old. I lived my childhood watching animations, beginning with Snow White, worshiping Little Mermaid, thrilling me for the Lion King, and falling in love with Toy Story. This love of animation extended to my adult life, inspiring me to take an undergraduate course in the area. I desire to thrill people with excitement, bringing them the same feeling I had when I was younger.

skills

3D Modeling Animation Hard Surface Modelling Look Development Organic Modelling PBR Texturing Rendering Retopology Sculpting Shading Texturing UV Mapping

software

3ds Max MARI Marvelous Designer Maya Photoshop Redshift Substance Painter V-Ray

Joshua D

Registered: 3 weeks ago

I am a 3d character artist that can create a full game ready 3d character from high poly modelling, all the way to skinning and rigging the character and putting into a game engine. I can work on different types of styles such as realistic to stylized.

skills

3D Modeling PBR Texturing Post Production Rendering Retopology Rigging Sculpting Texture Baking Texturing

software

3ds Max Marvelous Designer Substance Painter Unreal Engine ZBrush

Andrey K

Registered: 3 weeks ago

I am a Lead 3D Artist of art department in young company BeVisioned. I have strong skills in creating 3d stuff for video/VR/AR games and applications. My big experience in work with Unity developers makes it easy enough for me to organize all procceses in one pipeline for me. There are whole team of 2d/3d artists, Unity developers and game designer behind me so feel free to let me cover any steps of project production - from idea to finale stage.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping VR & AR VR 360

software

3ds Max Blender Maya Photoshop Substance Painter Unfold 3D Unity ZBrush

Stefan B

Registered: 3 weeks ago

I create 3D models for games (high-poly and low-poly) and for rendering. I can also make modelling, sculpting, retopology, UV-Mapping, baking, PBR-texturing and rendering. All models and textures that I made are provided in high quality, have the correct topologies and are usable for different tasks.

skills

3D Modeling PBR Texturing Rendering Retopology Sculpting UV Mapping

software

3ds Max V-Ray

Damien A

Registered: 3 weeks ago

We specialize in digital character and creature sculpting/modeling with over 13 years of Professional experience in Games TV and Film . We have worked on Projects such as Avengers ; Endgame , Avengers : Infinity War , Spiderman Homecoming , Xmen Days of Future Past , Thor , Disneys Beauty and the Beast to name a few . We are proficient with the use of scan data , ICT or creating characters from absolutely nothing

skills

3D Modeling Art Direction Concept Art Hard Surface Modelling Retopology Sculpting Turntables UV Mapping

software

Agisoft Maya Mudbox TopoGun xNormal ZBrush

Habib U

Registered: 3 weeks ago

I'm a 3d environment artist for games and i like to make great looking environments.

skills

3D Modeling

software

3ds Max Marvelous Designer Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

Daniel Q

Registered: 3 weeks ago

I'm a self-taught 2D/3D artist. I have experience in Modo, ZBrush, Corona (3ds Max), V-ray (for Modo), Mari, Keyshot, Marvelous Designer, Substance Painter, SpeedTree, World Machine, Nuke, Hitfilm Express, Adobe Photoshop, Adobe Illustrator and Adobe InDesign. I'm skilled in 3d modeling, 3d sculpting, lighting, texturing, uving, rendering, 3d visualization, 3d concept, illustration and photo manipulation. I can work from conception to completion.

skills

3D Modeling Architecture Visualization Art Direction Concept Art Hard Surface Modelling Illustration Lighting PBR Texturing Photo-manipulation Post Production Rendering Sculpting Texturing UV Mapping

software

Corona Renderer HitFilm Illustrator InDesign KeyShot MARI Marvelous Designer MODO NUKE Photoshop SpeedTree Substance Painter V-Ray World Machine ZBrush

Augmented O

Registered: 4 weeks ago

Augmented One is a Yerevan based 3D visualization studio, specialized in creating architectural, automotive and product visualizations, VR/AR experiences and animation walk-through.

skills

3D Modeling Architecture Visualization Lighting PBR Texturing VR & AR VR 360

software

3ds Max Agisoft Corona Renderer Marvelous Designer Photoshop Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

Arianna D

Registered: 1 month ago

Multidisciplinary CGI artist bridging the gap between rapid prototyping and digital design. 3D animation, modeling, lighting, rendering. Game ready topology AR/VR optimization 3D printing/scanning Photogrammetry

skills

3D Modeling 3D Printing 3D Scanning Animation Art Direction Decimation Digital Painting Motion Graphics PBR Texturing Retopology Texture Baking Texturing Turntables UV Mapping VFX VR & AR

software

After Effects Fusion 360 Houdini Illustrator Maya MeshLab Netfabb Photoshop Premiere Pro Substance Painter Unity ZBrush

Jaime G

Registered: 1 month ago

Hi! My name is Jaime and I´m a 3D Artist living in Alicante, Spain. I have worked in 3D visualization (footwear) and advertising industry now for 10 years and continue to learn from everyone I work with as well as developing skills to make me more valuable to current and new clients alike. I really enjoy working with professional and personal projects, and always trying to learn new tools and workflows and share with the others.

skills

3D Modeling 3D Scanning Lighting Photogrammetry Rendering Retopology Texturing

software

Arnold MARI Maxwell Render Maya Substance Painter V-Ray VRED ZBrush

Virtualizer

Registered: 1 month ago

Hi there, We are an Anime/Film production company, work with multi-award talents. our main goal is to take the conceptual projects from A-Z, to deliver at the end an HQ movie for: animated Tv shows intro/outro, Tv series, Virtual Art gallery, full cities, full models.

software

3ds Max After Effects Blender Maya Photoshop Premiere Pro

skills

Animation

Malvina I

Registered: 1 month ago

Hello, my name is Malvina, I am a 2D artist. Specializing in vector graphics, character illustrations and conceptual art. I am constantly researching and developing my skills. Always open to new opportunities. Portfolio: https://www.behance.net/malvinaD

skills

Color Correction Concept Art Concept Design Digital Painting Illustration Sketching

software

Illustrator Photoshop

Shriekadee

Registered: 1 month ago

3D Animation graduate with a background in scenography and paid experience in VFX, illustration and graphic design, as well as mask making. I've also had art exposed in multiple galleries and have volunteering experience in illustration, game art and video editing. Currently based in Glasgow available for full-time work. I have leeway to work all over the EU as a Romanian citizen and have obtained pre-settled status in the UK. Showreel – https://vimeo.com/333953103

skills

3D Modeling Animation Architecture Visualization Color Correction Concept Art Concept Design Digital Painting Facial Rigging Hair/Fur Grooming Hard Surface Modelling Illustration Lighting Look Development Organic Modelling PBR Texturing Photo-manipulation Rendering Retopology Rigging Sketching Storyboarding Texturing Turntables UI Design UV Mapping VFX

software

After Effects Arnold Flash Maya Mental Ray MODO Photoshop RenderMan Substance B2M Substance Painter Unity

Joseph L

Registered: 1 month ago

I'm a 3D generalist with a very broad range of skills from advertising/ film to games and products. I have a large range range of software knowledge including 3ds max, zbrush, ue4, Maya, marvelous designer. World machine. PS, after effects and more.

skills

3D Modeling Architecture Visualization Art Direction Cloth Simulation Hard Surface Modelling Lighting Look Development Organic Modelling PBR Texturing Photogrammetry Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables

software

3DF Zephyr 3ds Max After Effects Agisoft Arnold Marvelous Designer Maya Photoshop R3ds Wrap Substance Designer Substance Painter Unreal Engine V-Ray ZBrush

David R

Registered: 1 month ago

David is an experienced freelance 3D modeler and texture artist, specialising in characters and creatures/animals for the film and advertisement industries. He's equally capable to handle organic and hard surface models with good topology. He has experience in creating and preparing high resolution models for 3D print, making low poly assets for film and games (VR). He also has experience with 3D scan data and has a generalist background with understanding the whole VFX pipeline.

skills

3D Modeling 3D Printing Hair/Fur Grooming Hard Surface Modelling Lighting Organic Modelling PBR Texturing Rendering Retopology Sculpting Texturing UV Mapping

software

Arnold Maya Photoshop Substance B2M Substance Painter ZBrush

Karim A

Registered: 1 month ago

Karim Ahmed is My Real Name :D Rigger & 3D Generalist Well known of 3DsMAX & MAYA (Modeling _ Materials _ Lighting _ Cameras _ Rigging _ Animation _ Rendering ) - Photo Shop - Illustrator - Premiere - & normal known of After Effect - Unity

software

3D-Coat 3ds Max After Effects Illustrator Marvelous Designer Maya RealFlow UDK Unity V-Ray ZBrush

skills

Cloth Simulation Facial Rigging Rigging

Roma E

Registered: 1 month ago

I'm a passionate 3D animator and rigger... as animator experienced for more than 3 years in Maya ..i have a decent knowledge in every aspect of the 3D process and a solid ground in rigging and hard surface modelling besides animation and good experience in motion graphics

software

After Effects Illustrator Maya Mocha Photoshop Substance Painter Trapcode ZBrush

skills

Animation Facial Rigging Hard Surface Modelling Motion Capture Motion Graphics Rigging VFX

Hakob P

Registered: 1 month ago

I have 6+ years experience in CG Industry. During this period I have acquired skills in different software packages and techniques. Using my knowledge and experience I can manage any task & solve any problem in this field. I have great passion for my profession so I'm always doing my best on any project.

skills

3D Modeling 3D Printing Architecture Visualization Concept Art Hard Surface Modelling Level Design Lighting PBR Texturing Rendering Retopology Sculpting Shading Texture Baking Texturing Turntables UV Mapping VR & AR

software

3ds Max Marmoset Toolbag Marvelous Designer Mudbox Photoshop Substance Painter V-Ray World Machine xNormal