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Find approved freelance CG artists & studios.
Results: 1370

Fabio M

Registered: 3 months ago

Fábio Martins, Product and Transport Designer from Lisbon, Portugal. I have a deep passion for Product and Transportation Design. I have experience in Product Design, Concept Sketching, 3D modelling (Rhinoceros, Solidworks, Cinema 4D), CGI (Vray; Keyshot, Bunkspeed/Solidworks Visualize), Illustration, Image manipulation (Photoshop; Illustrator) and 3D printing. I'm looking for new challenges, so if you have any Proposal or Commission just send me a message.

skills

3D Modeling 3D Printing Art Direction Concept Art Concept Design Digital Painting Hard Surface Modelling Illustration Photo-manipulation Rendering Sketching

software

Blender KeyShot Rhino SolidWorks V-Ray

Guillaume L

Registered: 3 months ago

Hi! I'm a 3D Character Artist/3D Artist who worked in the Video Games industry for over 10 years! I am specialised in Character Modeling/Texturing but I have a wide range of skills from Concept Art to Hard Modeling Props.

skills

3D Modeling PBR Texturing Sculpting

software

3ds Max Marmoset Toolbag Marvelous Designer Maya Substance Painter Unity Unreal Engine ZBrush

Mateus C

Registered: 3 months ago

im graduated in Game Designer

skills

3D Modeling Rendering Rigging Texturing

Moamen Y

Registered: 3 months ago

3D Artist /3D artist specialist in Automotive modeling and Rendering.

skills

3D Modeling Hard Surface Modelling Rendering Texturing

software

3ds Max Corona Renderer PhotoModeler Photoshop V-Ray

Gonzalo L

Registered: 3 months ago

Since I was young, I've had two great passions: cars and computers. As a child, I spent hours tinkering with the 3D models from car games, altering their look and their textures so I could give them my personal touch. Because of that, I decided to leave my home country -Spain- at the age of 17 to do a degree in Automotive Design at Coventry University. During my four years at Coventry, I got involved in 3D modelling as I considered it a very powerful design tool. First I took a course on Autodesk Alias & VRED which helped me understand the principles of good vehicle modelling, and after that, completed a two year postgraduate course on 3D Modelling, Animation and Visual Effects with Maya and Houdini in Madrid. Currently I am looking for opportunities to take my skills and my passion to a professionaly environment, ideally in a position as a 3D Vehicle Artist.

skills

3D Modeling Concept Design Hard Surface Modelling Photogrammetry Rendering

software

Alias Arnold Houdini Illustrator Maya NUKE Photoshop V-Ray VRED

Juio A. D

Registered: 3 months ago

I am a 3D Artist Capable of doing any 3D work necessary. I mostly specialize in Character creation and concepting, but am also able to create assets and environments.

skills

3D Modeling Concept Art Organic Modelling PBR Texturing Retopology Sculpting Texturing UV Mapping

software

Arnold Blender Marmoset Toolbag Maya Photoshop Quixel Mixer Substance Designer Substance Painter Unreal Engine ZBrush

Guillaume D

Registered: 3 months ago

I want to make a living working 3D. I do everything you want from scratch. I try to push my limits every day! Im an artist who never stop trying to improve i can offer perfect photorealistic 3D renders and animations. I mostly use Blender, Adobe Suite and UE4 in my projects but i always seek for ways to enhance my workflow.

skills

3D Modeling Animation Architecture Visualization Camera Tracking Cloth Simulation Compositing Concept Art Crowd Simulation Fluid Simulation Hard Surface Modelling PBR Texturing Photogrammetry Rendering Rigging Rotoscoping Sculpting Shading Texturing VFX VR & AR

software

After Effects Blender Photoshop

Fabio B

Registered: 3 months ago

This is a test account, more will come later.

skills

3D Modeling

software

Blender

Cassio L

Registered: 3 months ago

Character Artist /3D artist specialist in game characters

skills

3D Modeling

software

Arnold Marmoset Toolbag Marvelous Designer Maya Substance Painter Unreal Engine ZBrush

Kart S

Registered: 3 months ago

I'm senior 2d artist with 10 years experience.

skills

Concept Art Concept Design

software

Photoshop

Rodolpho C

Registered: 3 months ago

I am a student of 3D modeling looking to become a environment artist. I have been studying for a year and a half about Blender, Substance designer and painter.

skills

3D Modeling Hard Surface Modelling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

Blender Photoshop Substance Designer Substance Painter

Maurizio M

Registered: 3 months ago

Hi, Very passionate 3d Artist. Experienced in production Studios. -Scene planning, set dressing - Finishing experience.(Problem solved and fixed animation issues from outsourced material ) - Texturing and shading experience. - Environment modelling and texturing. -Compositing and color correction (Post Production) - Able to work under pressure to meet deadlines. - Possessing creative thinking to come up with innovative designs. - Communicate technical data to non technical colleagues. - Organized, goal and detailed oriented.

skills

3D Modeling Compositing PBR Texturing Rendering Rigging Texturing

software

Marvelous Designer Maya Mudbox NUKE Photoshop Substance Painter

Mehul C

Registered: 3 months ago

An Artist with several years of experience.

skills

3D Modeling Art Direction Hard Surface Modelling PBR Texturing UV Mapping

software

3ds Max Marmoset Toolbag Maya Photoshop Substance Painter ZBrush

Marc I

Registered: 3 months ago

I'm a passionate 3D environment artist currently running an interior design studio. I specialize in creating environments with a realistic style. Now I'm Looking for a job in the video game industry. If you're interested in my profile, please send me an email or message me.

skills

3D Modeling Architecture Visualization Hard Surface Modelling PBR Texturing Shading Texturing

software

Blender Marmoset Toolbag Marvelous Designer Photoshop Substance Designer Substance Painter Unreal Engine ZBrush

ADmitrii C

Registered: 3 months ago

Good day my name is ADmitrii. I've been doing 3D modeling for 15 years. I model objects of any complexity. Ranging from furniture to interior design, and create interiors, to creating characters , cars , weapons . Manufacture of 3D models . it takes from one working day to a month . Depending on the complexity of the 3D model . For me there is no difference what level of complexity to create a 3D model, whether it is a car, furniture or anatomy or weapons . I am also engaged in animation, as well as the deployment of textures. I conduct complex modeling ., https://www.behance.net/3dwork74f746

skills

3D Modeling Animation Architecture Visualization Crowd Simulation Hard Surface Modelling Rendering Retopology Texturing

software

3D-Coat 3ds Max Corona Renderer V-Ray

Fillipe F

Registered: 3 months ago

I am a 3D artist, with emphasis on rendering and animation for architecture. Focusing on finishing and post production.

software

3ds Max AutoCAD Photoshop

skills

Architecture Visualization Matte Painting Post Production Rendering

Christoph H

Registered: 3 months ago

I am a student of mediatechnology with an emphasis on CGI and VFX. On the side I am also working as a workshop instructor teaching Blender.

skills

3D Modeling Animation Architecture Visualization Rendering

software

Blender Maya

Santiago P

Registered: 3 months ago

3D character artist currently working on PVZ: Battle for Neighborville

skills

3D Modeling Organic Modelling PBR Texturing Retopology Sculpting Texture Baking Texturing UV Mapping

software

3D-Coat 3ds Max Marmoset Toolbag Maya Substance Painter UVLayout ZBrush

Dominik U

Registered: 3 months ago

I am a Material/Texture and Environment Artist and above all I really love to create materials with Substance Designer, I like really everything about this tool and I am fascinated by the process of analyzing a material, gather reference and creating it procedurally. Additionally I really like to texture Assets and create environmental assets both architectural and organic. Creating an environment is more than "just" creating the assets and textures for me, I have a strong interest in level design and environmental storytelling. Therefore knowing how the assets will be used and what the story of the location the assets are meant for is, is essential because it influences what the asset will and can be in the end, how it looks, how it will be textured and so on. I am currently teaching Substance Designer and Game Art (Unity, real-time lighting, Substance Painter, performance, etc.) at the Salzburg University of Applied Sciences. Being a passionate gamer myself, I am a big fan of RPG's and would be really happy if I could be part of a devoted and interesting team which makes great games. I am also always open to work outside of my comfort zone to learn new things and increase my skill set as an artist.

skills

3D Modeling Architecture Visualization Level Design Lighting Mel Scripting PBR Texturing Photogrammetry Sculpting Texture Baking Texturing UV Mapping

software

Houdini Maya Substance Designer Substance Painter Unity Unreal Engine ZBrush

Kem Y

Registered: 3 months ago

Specializing in 3D Environment Art. Materials, Lighting & Terrain.

skills

3D Modeling Decimation PBR Texturing Retopology Texture Baking Texturing

software

Anvil Maya Photoshop Substance Designer Substance Painter Unity Unreal Engine

Marc T

Registered: 3 months ago

Im a 16 year old german boy. Im started with Blender about 1 year ago, I experimented with Houdini and had a one week job, where I worked with C4D. Over the course of this year, 3D and Blender particulary became my passion.

skills

3D Modeling Animation Architecture Visualization Compositing Fluid Simulation Hair/Fur Grooming Motion Capture Motion Graphics PBR Texturing Rendering Sculpting

software

Blender Cinema 4D Houdini

Cosmo Mídias S

Registered: 3 months ago

• 10+ years experience in multimedia projects. • Bachelor of Technology (B.Tech.), IT | 2010 @ UNISUL (Brasil). • Teaching experience in Digital Photography, 3D, Video Editing and Motion Graphics. • CEO and Founder of Cosmo Mídias Studio. Passionate about art and technology, blending among themselves. My goal is making your ideas become true imagery. Perfectionism, productivity and attention to details are some of our skills. Please don't hesitate to drop us a message for consulting or our portfolio. We can achieve great things by working together. Júlio P. CEO Cosmo Midias

skills

3D Modeling Animation Camera Tracking Compositing Lighting Look Development Motion Graphics Photography Post Production Rendering Shading Training VFX

software

After Effects Blender Illustrator Photoshop Premiere Pro

Tim H

Registered: 3 months ago

Hard surface and asset modeler

skills

3D Modeling Architecture Visualization

software

Blender