Rendering Heroes Results: 355

Raul F.
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Registered: 2 years, 8 months

I'm a 3D artist with several years of experience, I have worked for companies like Behr-Bross, 3DTuning and Hum3d as vehicle modeler, a few years ago I started to work for Streamline-Studio having the chance of working in several Video Games like Final Fantasy XV: Monster of the Deep and Marvel VS Capcom 2017 learning and improving skill about real time and 3d art for games, Vehicles have been my passion for many years as it can be seen in my Portfolio https://www.artstation.com/rfarencibia

Mischa A.
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Registered: 2 years, 8 months

Dan M.
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Registered: 2 years, 8 months

I'm Dan Marriott, a CG artist with a passion for exciting visuals, strange ideas and new things.​
I'm primarily a hard surface modelling and texture artist, but I'm also skilled in lighting and animation. I can model high poly or low poly assets for use in film and game applications, and I work remotely with my own equipment and software.

Mikhail A.
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Registered: 2 years, 8 months

I work in the game industry as a 3D artist for about eight years. Specialize in modeling real-time characters for video games production. Have strong knowledge of full character production cycle. In free time I develop my own games on Unity and try to study as many disciplines, as I can, such as: 2d painting, scripting, rigging, animation, handpaint textures e.c.t.

CGHero
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Registered: 2 years, 9 months