Hard Surface Modelling Heroes Results: 384

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Eric H.
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Registered: 1 day

I have a solid background and education in 3D modeling, texturing, lighting, compositing, and rendering with a specialization in environments, props, product design, and vfx. For the last three years I have also become advanced in motion graphics. I have a professional background in graphic design and web design & development as well.

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Daniel Q.
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Daniel Quaresma is a Motion Designer/CG Artist based in João Pessoa-PB.

Its CGI history, Motion Designer and Vídeo Editing, shows its conscious, but perfectionist approach. Daniel is nourished by his passion in understanding the nuances of Art and Motion. whereas yourself an "eternal student", eager to build even more foundation on your professional career, are always looking for the best way to imagine new ideas and gain new experiences.

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Ulysses H.
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I’m a 3D artist at heart. I love the whole idea and concept of being lucky enough to call myself one. I’m passionate and devoted when I put my mind to do something. I worked on a Motion picture for a Multi-platform / iOS Apple and received assets and re-topology and break down UV's. Baking down Textures Maps for 3D Models and Characters and with all concepts that was giving I converted it in to 3D Model & Character.

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Florian F.
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Registered: 2 days
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Jorge R.
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Registered: 3 days

I am a 3D modeler who focuses his love for gaming into creating game environments that make the player connect and feel the story of a location through my modeling and lighting. I've worked in creating video games as well as in real world simulations. I am confident I can help create a wonderful experience for your project.

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Nathaniel L.
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Registered: 5 days

I`m a professional artist of 13 years with a wide variety of experience in 3d artistry. I possess a high proficiency in both the artistic and technical sides of artwork. Additionally, I have been a lead or director for 10 years, and have worked on both sides (client and contractor) of outsourcing, giving me a solid understanding of the needs for both parties.

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Maksim I.
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Registered: 6 days

I'm Junior-Middle (something between) 3D artist, have a passion in modelling weapons and any Sci-Fi things but also would like to work on props and/or some environments. I don't model any organic or characters.

Currently doing props for upcoming game called Loco Parentis. I have about 50-70 hours a week to work on freelance.

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Andrey M.
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Registered: 8 days
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Rashad G.

Registered: 10 days
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Arben M.
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Registered: 11 days

I am 3D artist focused on modeling, texturing and rigging 3D characters and creatures for games and movies. Because I'm very passionate about my job I will deliver great results and guarantee on the highest level of creativity and hyper-realism. I am ready for any challenge.

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Viktor S.
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Registered: 15 days

• 10+ experience
• Art Director exp.
• Quick learner
• Strong artistic background
• Like to go the extra mile for quality and client satisfaction
• Proficient in following pipelines and work around restrictions
• Co-operative and responsible

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Asif N.
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Registered: 16 days

I consider myself to be a talented, proven and passionate 3D Artist who constantly seeks to improve at what I do. My philosophy is that nothing is ever finished and everything can be improved. I provide services in 3d modeling, sculpting, texturing, rigging and rendering and would love to have an opportunity to work with you.

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The Digi Monsters Ltd
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Registered: 19 days

We are a full-service CGI, Games Artwork & VFX studio. We design, create and deliver outstanding artwork and solutions across these industries.
The Digi Monsters are founded by leading artists from the Activision | Blizzard studio FreeStyleGames, makers of the critically acclaimed DJ Hero & Guitar Hero Live games. We offer experience and expertise at every point in the pipeline and at any stage of a project cycle from inception, through production to final delivery and marketing

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Jeff R.
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Registered: 23 days

I'm a freelance 3D artist, based in Glasgow, UK. My most recent role was an Environment artist at Blazing Griffin game studio, My skills are focused around realtime prop and environment modeling, but I also enjoy creating characters. I also have a good knowledge of Unreal and Unity engines.

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ranjit singh r.
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Registered: 29 days
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Ulyses B.
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Registered: 1 month

I'm a freelance 3D Character artist; highly experienced in the stylized look: that being Anime-style, cel-shaded, soft-shaded, disney-style, handpainted-style, Blizzard-like, PBR, NPR, you name it. Jack of all trades, whether that'd be low poly, high poly, hard surface, organic sculpt, pre-rendered, real-time rendered, rigged, animated, etc. I've worked on several indie games in my past, and have good experience utilizing Unity and Unreal engine 4.

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oliver m.
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Registered: 1 month
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Anderson L.
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Registered: 1 month
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Uraga
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Registered: 1 month
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Christian T.
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Registered: 1 month

I specialize in many different areas. My main area is 3D visualization/Graphic designing. Producing realistic renders and environments. I am also very passionate with the game industry, modeling high to low poly weapons, props and creating realistic textures on Substance Designer. All my bakes and texturing are finalized in Substance Painter and UV's are created in 3DS MAX. I believe i have the ability to work fast without sacrificing quality and having good attention to detail.

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Mateusz G.

Registered: 1 month

Hi,
I'm Mateusz Gruszka, I'm working as a 3D Character Artist, therefore I am looking for new challenges, development on new fronts.

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Robertas L.
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Registered: 1 month

I am a skilled and highly motivated digital artist with over 7 years of professional experience. I have extensive experience in creation of 3D models, texturing, rendering, lightning and animating. I am a very positive, self-motivated person, I love being part of the team, work well under pressure and to assure all deadlines are met with a high quality of work. My aim is to find a position which helps me to challenge myself and widen my range of skills.

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Renan A.
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Registered: 1 month

A summary of my background history will show how I can be an asset to your project.
•More than 6 years of experience as sculptor for a well known company in the industry.
• Ability to modeling, texturing, shading, lighting, rendering, compositing using the softwares as zbrush, substance painter, marmoset, keyshot, arnould, maya, 3dsmax, ps, ae, nuke)
•Ability to work quickly without sacrificing quality and with a fine attention to detail.
•Able to bring new and original ideas.

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Nazeer M.
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Registered: 1 month

My name is Nazeer, a 3d artist working in the industry for the past 12+ years, My passion is focused in 3d art, 3d Modeling Texturing, Characters, Hard surface and Environment Modeling .

My work experience has made it possible for me to create artworks for next-gen consoles such as Xbox 360, PS3 to Mobile IOS and Android, AR and VR, Simulation projects, from reputed companies to indie developers.

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Denys I.
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Registered: 1 month

I love what I do. I am passionate about hard surface modeling especially vehicles and weapons. I have a different experience with modeling (low-poly/high poly, subdividing), texturing and baking maps, procedural texturing. I have worked with Unity, Unreal and Xcode-engine. Worked with VR, AR, mobile and pc-games.

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TALOS Creative
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Registered: 1 month

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK.

Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling.
With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

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Ajlan A.
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Registered: 1 month

I am an independently functioning 3D/2D generalist, mainly specializing on Character Design and Development. I have over 20 years of production experience having worked on numerous TVC's, Feature films productions. I am also a trained classical 2D animator, character designer and Illustrator.

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Keegan d.
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Registered: 1 month

I am a 3d modeler and texture artist. I have over 3 years of Industry experience and I worked for 2 years at an award winning brand agency in Cape Town. I specialize in photo realistic architectural visualization and prop modeling. I am also highly efficient in PBR-Texturing and I am very good with deadlines.

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Dejan B.
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Registered: 1 month

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

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Felipe B.
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Registered: 1 month

All the way from Rio de Janeiro, Brazil, comes a 3D artist who's passionate about his work and the people with whom he's able to develop great ideas into beautiful(and efficient) art assets!
I'm most comfortable working on hard surface models for game projects in Unity and Unreal. I'm always eager to learn new software and techniques.
Secret power comes from brewing great coffee in times of need. Although serving it to fellow devs through the internet has proven to be a challenge.

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Ishaan S.
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Registered: 1 month

I am 3d professional modeling and texturing artist with 3 years of industry experience and 3 years of freelance experience. The reason why my clients love me and foster a long-term relationship with me is that I provide High-quality design and artwork with quick responses and after job services.

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Biswajit D.
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Registered: 1 month

Hi i am a 3d game Artist having experience of almost 4 yrs in game industry. I will give you from scratch to end product( Base, Highpoly, Game mesh and Texture ( PBR and Photoshop). Good skill in zbrush, maya, 3ds max, photoshop and Substance painter. I am ready to start.

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Alireza D.
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Registered: 1 month

I am a cg artist . do 3d modeling and director and level designer of game industry, Texturing, Lighting and rendering from fantasy to real . my main software is 3dsmax and substance painter and substance designer and I work with after effect, zbrush, photoshop , uv layout .

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Hector S.

Registered: 1 month
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Joseph R.
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Registered: 1 month

I love CGI, I do 3d Modeling for more 6 years, the last years I doing Rigging and Animation Character.

I use Autodesk Maya, After Effects, Nuke, and more.

My working hours at day are 8 to 12 hours, when I comprise I do everything for the project and the schedule.

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Abdullah J.
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Registered: 1 month

aneeqa y.
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Registered: 2 months

A 3D generalist with 2 years of experience creating assets and models for my clients. I can do modelling, uv mapping, rigging , animation and sculpting as well.

Jonathan A.
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Registered: 2 months

I am a Junior 3D Artist with a specialization in hard surface/prop/environment modeling and rigging. I graduated from the DAVE School on the backlot of Universal Studios in Orlando, FL. I am proficient in making deadlines and utilizing my skill set to bring your project to the next level with professionalism and dedication. Please reach out to me if you have any questions as I am available day and night.

Ross M.
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Registered: 2 months

Antônio M.
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Registered: 2 months

I make 3D art for games. I have been a founding partner of BLACKZEBRA Studio and 3D artist at Playlore Game Works (outsourcing) where I have been able to work on projects for Blizzard, Avalanche Studios, QC games, Sony Online, Uber Entertainment , Zenimax, NC Soft and NAMCO.

Adrian B.
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Registered: 2 months

I am a versatile CG artist with over 12 years of experience and dedicated to creating high quality art. I have a keen eye for form, shape and detail with excellent understanding of hard surface objects. I have strong abilities in digital modelling and texturing of high and low poly models and a vast experience as an artist both for games and visualization purposes.

Jordan D.
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Registered: 2 months

Harry T.
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Registered: 2 months

Hello! I'm an Animation graduate working as a 3D Artist with 5 years experience in hard surface modelling, 3 years animating and over a years experience in texturing and lighting for real time game engines. Although I currently work full time as a 3D artist, I am looking for projects to do in my spare time to build my portfolio and help where I can.

Emma D.
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Registered: 2 months

akshay s.
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Registered: 2 months

Hi
i offer high end 3d modelining , texturing, and rendering services . im specialized in hardsurface modelining , vehicles designs, architecture modelining , product modelining. that can help your products to stand out in market best than others. im always in a hunt of long term projects , i do work in pocket freindly budget in same high end quality .
for my work quality you can check my portfolio website.

Maksym S.
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Registered: 3 months

I have 3 years experience in gamedev(mobile mostly) as 3d generalist. As an 3d artist i was responsible for environment modeling, props modeling, light baking, rigging and animation. I am familiar with Unity and have experience in optimization, because i was taking part at developing games for mobile devices.

Edward R.
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Registered: 3 months

No Ghost
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Registered: 3 months

Matheus O.
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Registered: 3 months

Hey Guys,

My name is Matheus, and I work with games since 2012 as 3D artist of environments and props with cartoon style and low poly.

- Modeling low poly
- Hand painted textures
- Mobile Game

Raul G.
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Registered: 3 months