3D Modeling Heroes - Technology Results: 178

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Uraga
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Registered: 5 days
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Christian T.
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Registered: 5 days

I specialize in many different areas. My main area is 3D visualization/Graphic designing. Producing realistic renders and environments. I am also very passionate with the game industry, modeling high to low poly weapons, props and creating realistic textures on Substance Designer. All my bakes and texturing are finalized in Substance Painter and UV's are created in 3DS MAX. I believe i have the ability to work fast without sacrificing quality and having good attention to detail.

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Movisio - CTECH s.r.o.
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Registered: 8 days

We turn visions into action. Because seeing is believing.
Local company, global vision.
We wrote the first page of our story over twenty years ago, when we created the first VR project in the Czech Republic. Were we ahead of our time? Since we led the way for others, we certainly believe so.
We are the leaders in industrial animation, interactive 3D content and virtual reality.
We started with interactive 3D content and added 2D graphics, web development and online marketing.

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Punch Digital
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Registered: 9 days

Illustrations and visualisations ranging from architecture and products to motion graphics and branding.

Software
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Robertas L.
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Registered: 10 days

I am a skilled and highly motivated digital artist with over 7 years of professional experience. I have extensive experience in creation of 3D models, texturing, rendering, lightning and animating. I am a very positive, self-motivated person, I love being part of the team, work well under pressure and to assure all deadlines are met with a high quality of work. My aim is to find a position which helps me to challenge myself and widen my range of skills.

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TALOS Creative
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Registered: 11 days

Hi, I'm Gio, I run Talos Creative in Royal Tunbridge Wells, Kent, UK.

Talos Creative is an award-winning, high-end boutique animation studio with a focus on character-driven cinematic storytelling.
With over 18 years experience in the creative sector working for clients such as Microsoft, Ebay inc, PayPal, Nike, Ford Motors, The Sun Newspaper, Talos Creative produces highly detailed, CG animation for on-line advertising as well as cinematic trailers and cut-scenes for the games industry,

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Keegan d.
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Registered: 11 days

I am a 3d modeler and texture artist. I have 3 years of industry experience. I specialize in photorealistic architectural visualization and prop modeling.

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Dejan B.
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Registered: 11 days

I am 3D Generalist with over 10 years of experience in development of assets, including rigs and animations. During my career I had opportunity to work on various game projects ranging from game for mobile platforms to AAA titles. My art mainly focuses on realism and I enjoy the most to work on characters and weapons.

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Nguyen P.
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Registered: 1 month

Hello, my name is Nguyen Phan and I am a 3D environment and props modeler. I am a recent grad student of Richland Community College with a Interactive Simulation and Game Technology degree. I am still trying to find my ways in the industry and want to work in studio or do freelance works.

Most of my work are done in Blender, a free modeling but highly capable software, and texture in Substance and Zbrush.

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Adrian B.
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Registered: 1 month

I am a versatile CG artist with over 12 years of experience and dedicated to creating high quality art. I have a keen eye for form, shape and detail with excellent understanding of hard surface objects. I have strong abilities in digital modelling and texturing of high and low poly models and a vast experience as an artist both for games and visualization purposes.

Alexey S.
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Registered: 2 months

Edward R.
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Registered: 2 months

No Ghost
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Registered: 2 months

Scorpio CGI
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Registered: 2 months

Hi I'm Craig Clark, and I've spent the last 17 years working in primarily TV and Movies specializing in hard surface modelling. I've worked on numerous high profile projects such as Blade Runner 2049, Star Wars : The Force Awakens, Star Wars : Rogue One, and Mute, as well as TV shows including Captain Scarlet and Black Mirror.

Most of my work is undertaken in Modo, with occasional use of Keyshot for rendering.

Software

Ze Z.
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Registered: 2 months

Rally Game Studio
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Registered: 2 months

I just want to let you know that we have 10 years of experience in 3d game industry, Product modeling,
we are team of 20 Artist here in Noida India.
Please check out portfolio
https://rally3dstudio.artstation.com/

Just to show case our skills, please feel free to drop us a Test Project, and we will be more than happy to show what quality level work we deliver.

David P.
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Registered: 2 months

I specialize in building 3D Models used in the Media Arts Industry. In this field I am responsible for setting up both stylized and photo-realistic lighting, building complex materials and textures combining both procedural and hand painted workflows, and dealing with UV layouts and rendering stunning visual images.

Ali R.
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Registered: 2 months

I am Enviornment & Prop artist currently working on the latest Triple A gaming titles! I specialize in creating 3d models and environments for video games using the latest game development techniques and software packages. Please check out my portfolio for samples of my previous work!

Plan B Studios

Registered: 2 months

Led by a team of passionate and talented artists and professionals, Plan B Studios delivers high quality 3D services to help bring our clients’ visions to life. We’re proud of our excellent track record of creating engaging and state of the art 3D contents through a combination of traditional techniques and modern technologies. Discover some of the projects we’ve worked on and see how our qualified and experienced 3D Outsource Studio can take your project to the next level.

Auleek Ltd
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Registered: 2 months

The team at Auleek aspire to create new, innovative, and increasingly engaging solutions by using the latest in computing technology. Our artists craft life-like visions of yet-unbuilt structures, spaces and products, enabling your audience to experience your vision. We provide highly specialized solutions in the areas of architectural visualization, Augmented and Virtual Reality solutions, virtual tours, interactive applications, Game Asset development, etc

Matthew C.
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Registered: 2 months

I am an experienced 3D generalist with strong skills in modeling, character design, texturing, rigging, animation and rendering. My background in engineering provides me with problem solving and communication expertise, and I am excited to take on any project that comes my way.

Alex S.
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Registered: 2 months

Hi there,

My name is Alex, I graduated from a CGI course in the UK where I was taught everything that one needs to know in order to model 3D assets to professional standards. I enjoy character/creature creation the most, but my work experience covers a wide range of projects, either organic or hard surface, low-poly or high-poly, stylized or realistic. I'm proficient in all the above mentioned departments.

If interested, drop me a message and let's build beautiful!

Alex Salajan

Bnadem P.
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Registered: 2 months

Been passionate about art specifically CG since 2011, now I'm making a living out of it and hoping to continue so since it's what I love doing..

I mainly use Cinema 4D for modeling and UV unwrapping, and KeyShot For texturing and rendering (Occasionally I alternate to Arnold) also familiar with ZBrush.

Liam C.
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Registered: 3 months

Jordon B.
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Registered: 3 months

Self taught Environment Artist with a passion for creating believable, and grounded interactive spaces. Self motivated and always looking for a new challenge whether its contributing to an ambitious project, or learning the next software.

Prabhjot S.
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Registered: 3 months

3d modeling Artist with 5 years of experience in this Field. I specialize in hardsurface modeling and texturing Although I am able to sculpt anatomical characters inside zbrush.

Daniel D.
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Registered: 3 months

An award-winning developer with a passion for creativity. Extensive experience
creating high fidelity assets for video games, overseeing the management and
integration of these assets into proprietary engines. Involved in all aspects of a
process, and takes part in promotional material for projects. A subject matter
expert, has also presented at E3.

I have worked in the video gaming and serious gaming sector for over 15 years, guaranteeing that I have a unique solution to every problem.

ART MOTION
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Registered: 3 months

ART MOTION DEVELOPMENT SOCIETY CG VG VR AR

We assist your proyect to obtain the best qualitty proyects.

2D ART(PHOTOSHOP , FLASH , CLIP STUDIO PAINT)

3D MODELING SCULPTHING ( ZBRUSH , MAYA, 3DMAX & TOPOGUN)

TEXTURES FOR 3D PROPS ( SUBSTANCE PAINTER, DESIGNER, PHOTOSHOP)

RIGGING 3D ( AUTODESK MAYA , 3D MAX )

AUDIO (fl studio)

Vigeo game development (IOS , ANDROID, PC, GAME CONSOLE)

Virtual Reality Games or simulator, AR

if you need asse

Rafael S.
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Registered: 3 months

I create:
- Visualization and Cinema assets, with sub-d and mid poly class A quality surfaces.
- Custom 3d models for 3d printing, prototyping, mould making/ manufacturing.
- Custom 3d game assets for Unreal Engine, Unity and other engines.

Eugene R.
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Registered: 3 months

Gary H.
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Registered: 3 months

Dmytro I.
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Registered: 3 months

Ben P.

Registered: 3 months

I am a 3D modeler and environment artist. I have previously worked for Bethesda Game Studios as a world artist and I have also worked recently as a freelancer doing 3D modeling and game asset creation. I have experience creating game environments and props as well as characters and animations.

Arnas K.
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Registered: 3 months

With years of experience in 3D design, working on whole sorts of projects from commercials to custom VR experiences I'm happy to offer you my time and expertise!

What do I do?
I help you realize your concept and turn it into practical, usable, well designed and streamlined. Also I love helping out with the process, tutoring, optimizing and improving efficiency. My favorite themes are Scifi and industrial design, creating weapons, vehicles, robot designs.

Message me if there's any doub

Jesse B.
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Registered: 3 months

Expertise in producing/developing assets to be deployed across numerous platforms; high and low-end mobile, console, Pc and proprietary, and Consumer Grade VR installations.

5+ Years in the Games Industry
Well educated in Art Fundamentals such as Light Color and form
Love teamwork and Collaboration
Console, Mobile, VR, AR, and Offline Rendering Experience
Ability to design, create, polish and optimize assets
Entrepreneurial Minded.
Strong Sense of Creativity and hunger for Knowledge

Ironbelly Studios Inc.
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Registered: 3 months

Ironbelly Studios is able to deliver anything from small scale to AAA across nearly every device on the market.. We offer a full range of comprehensive services under one convenient and efficient roof. You’ll never have to worry about tracking down or taking risks on multiple people with unproven track records.

Darryl B.
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Registered: 3 months

I am a 3D game artist with 4 years of experience working in the game industry, Most of my experience was involved with the Call of Duty franchise. My strengths are in hard surface and organic modeling; ranging from weapons, vehicles and various props.

Warren M.
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Registered: 3 months

I'm a hard surface prop/environment artist with over 20 years of professional game development experience.

I worked at Epic Games for over 15 years working on titles like Unreal Tournament, Gears of War and Fortnite. Then I went into freelancing! Since then I've worked for some fun projects including We Happy Few from Compulsion Games, and PlayerUnknown's Battlegrounds. I've also done a bunch of asset packs for the various marketplaces.

Can A.
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Registered: 3 months

I graduated from art school (Hacettepe-Sculpture-2014) from Turkey and started to working as 3d artist more than 4 years. I worked with many companies in Turkey like Taleworlds (They're making a pc game called Mount&Blade) and Animanya (a turkish cartoon company) Nowadays, im preferring to work as remote and freelance. I can handle all kind of 3d modelling work including characters, monsters, creatures and all kind of organic sculpt models. Hard-surface, furnitures and props too of course.

Stephen E.
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Registered: 3 months

I currently work at Blizzard Cinematics and have been here for a little over a year and a half. Before that I was working at Petrol Advertising for 8 years, the later years of my stint there I was the 3D Department Lead. I'll be going on a hiatus starting next week from Blizzard. Although I specialize in Character Animation, I am a generalist and am more than familiar with all the different aspects of 3D Production.

Artem F.
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Registered: 3 months

Hi everybody.

My name is Artem and I'm freelance 3D Artist with 3 years of experience in creating hard surface subdivision modeling, UV mapping and texturing.
Now I'm in job searching. I will be glad to receive some job offers.

My portfolio link: https://www.artstation.com/r-tem
Skype: Artem_XP5

Thank you in advance.
Looking forward to your reply.

Regards,
Artem.

Arman M.
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Registered: 3 months

With a decade of being active in CGI industry, I've been engaged in developing high quality content for VFX Movies, Feature Animation, Games, Animated TV Series and commercials, where I worked for over the 20 AAA games, 5 VFX movies, 2 Feature animation movies, and numerous commercials and freelance work.

My tendency is to provide high quality services which includes: Rigging, Programming, Pipeline Developing, Leading, Consulting, Animation and Modeling.

Mike N.
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Registered: 4 months

Hi, i'm a 3D artist from Adelaide Australia, I have a masters degree in Design in Digital Media and over 6 years experience working in training simulations in mining, construction, automotive and medical. I have an extensive knowledge with Maya and Unity. I encourage you to view my portfolio to see my capabilities.

https://www.artstation.com/mikenixon

sudharsan s.
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Registered: 4 months

Do you need 3d art?
High quality artwork delivered on time and within budget!
Pay only after looking at artwork. No up fronts! No Risk!
Services: Character, Props, Environments, Vehicles and Weapons

Ar N.
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Registered: 4 months

Adam N.
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Registered: 4 months

Anton P.
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Registered: 4 months

Hi
I perform the full cycle of creating gaming 3D models. More often, this is a hard-surface models, especially weapon. I have a basic experience with working with UE4 and Unity, for example checking the model and creating the material.

Eisa S.
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Registered: 4 months

Alex T.
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Registered: 4 months

I'm a 3D Artist with experience in making 3D characters, rigging, and animations. I am proficient in a variety of different art styles, including realistic, and stylized. I have 8 years of experience modeling and texturing 3D assets. I know both the Game Development industry and the Architectural Visualization industry.

Portfolio: https://www.artstation.com/alextabone
Demo Reel: https://vimeo.com/278401510

Ognyan B.
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Registered: 4 months

3D modeling, rendering and animation.
Industrial design, Vehicle Design